main.cpp
int add(int x, int y)
{
return x+y;
}
int doubled (int n)
{
int a = n+1;
int b = n-1;
return a+b;
}
int quadruple (int n)
{
int m = n + n;
return m + m;
}
int abs (int x)
{
if (x >= 0) {
return x;
}
else {
return -x;
}
}
int read (int *p)
{
return *p;
}
int quadruple_mem (int *p)
{
int m = *p + *p;
return m + m;
}
int abs_mem (int *p)
{
int x = *p;
if (x >= 0) {
return x;
}
else {
return -x;
}
}
void incr (int *p)
{
*p = *p+1;
}
void zero (int *p)
{
*p = 0;
}
void inplace_double (int *p)
{
int n = *p;
int m = n + n;
*p = m;
}
unsigned int add_mem (unsigned int *p, unsigned int *q)
{
unsigned int m = *p;
unsigned int n = *q;
return m+n;
}
void swap (unsigned int *p, unsigned int *q)
{
unsigned int m = *p;
unsigned int n = *q;
*p = n;
*q = m;
}
void transfer (unsigned int *p, unsigned int *q)
{
unsigned int n = *p;
unsigned int m = *q;
unsigned int s = n + m;
*p = s;
*q = 0;
}
struct point { int x; int y; };
void transpose (struct point *p)
{
int temp_x = p->x;
int temp_y = p->y;
p->x = temp_y;
p->y = temp_x;
}